22/01/2023
- animatsiastudio
- Jan 22, 2023
- 2 min read
Manuel Francisco Rivera (Programmer)
Hi guys. Throughout this week I have dedicated myself to programming and configuring the combat system between the enemies and the player. Starting by creating an AI that would follow the player and attack him when he got in range. Then I implemented the 3D model and animations of Fungom provided by my colleagues, setting everything up to be as smooth as possible.
During the next week I will start to implement the skill bar and the first NPC, Paleas. See you next week!
Héctor Percebal Marzo (2D & 3D artist)
Hi everyone. Today I'll show you what I've done this week. Last time I said that I wanted to keep making props for the game, so that's what I've been doing. Let me show them to you.
This is the first prop that I did this week. It's the corruption point that we will be using for the game. It will be at the first phase of the levels and you will have to destroy them and the enemies that protect it in order to get to the dungeon.

I also modelled and textured some plant cards that will give the first environment a much more rich and natural aspect.
I am also very excited to show the first Official Soundtrack of the game composed by me. This one is "Valley of Blue Dreams" and you will be able to hear it in the main menu of the game. That's all from me this week. Next week I will try to animate other characters like "Milvus" and "Paleas" and also model some new props for the dungeon. Till next week!
Santiago Zueco Dominguez (3D Artist)
Hey! I'm pleased to let you know about the things that I've been doing for another week. This week I modeled some props for the first environment of the game. Let me show you an example.

These are some rocks that I quickly modeled to fill the first phase of the level with nature. In the game, as you can see in the video of Manuel, these rocks are also combined with some mushrooms and plants that were previously modeled by the team. In that video you can also see some big trees that I modeled this week.
That's all for this week, see you in the next one!
Manuel Sánchez Arribas (2D artist)
Greetings guys. Today I will show you some of my work from this week.

I have been designing more nature props for the first environment of the game such as fallen trunks with moss and mushroom. I also made some progress on the design of the UI of the gameplay, but It's not finished yet. For the next week I will keep working on more UI and concepts and I will also try to design the promotional image of the game. Have a nice week!


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