04/12/2022
- animatsiastudio
- Dec 4, 2022
- 1 min read
Manuel Francisco Rivera (Programmer)
This week I started programming the procedural system of the top floor of the levels. I had some difficulties trying to get everything to work and create a good enviroment but I guess that this can work as a first version of it.
Héctor Percebal (2D and 3D Artist)
For this last week I started the model of the enemy "Fungom". I finished the model, textured it and rigged it. The only things that are left to do with this enemy are animation and progamming. I also finished the model of "Yokotto" and started doing some textures. I made a rig for it but It's fully finished yet.

About 2D, I started designing some of the marine creatures that will fly across the skies of Elo, finishing the design for the jellyfish and the orca. My next goal for these days is to finish the model for the "Yokotto" and also finish the designs of the animals that are not designed.

Santiago Zueco (3D Artist)
This week I have started to model one of the enemies of our game, Milvus, and I have also retouched the design of the NPC Apicem, to be more specific, I have retouched the mask and I have made a veil to cover it.
Manuel Sánchez (2D Artist)
These days I started working on some designs for the marine creatures and I also designed some more mushrooms for both floors of the level.

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