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20/11/2022

  • Writer: animatsiastudio
    animatsiastudio
  • Nov 20, 2022
  • 1 min read

Manuel Francisco Rivera (Programmer)​

This week I started programming the procedural system of the Bottom Floor to generate random rooms. It has been a bit more tough than I thought I would be, but I managed to finish a solid first version of it.



Héctor Percebal (2D and 3D Artist)

For this last week I redesigned the enemy "Fungom" and I also made a concept of the Dungeon in the Bottom Floor. It would be an idea of what we want the rooms of the Bottom Floor to look like.





Santiago Zueco (3D Artist)

This week I started modelling our game weapons, specifically, the hammer and the whip. I would like to start modelling some flora for both floors of the game the next week, like some mushrooms.




Manuel Sánchez (2D Artist)

These days I redesigned the logo of the studio and I also changed the logo of the game a litle bit. I would like to say that the studio's logo is finished but I'm afraid I cannot say the same for the game's logo. I would like to add some textures and some color to it and make it look better.

 
 
 

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